Harvest the Wind (2002)

Bild zu $item.gameThumb0Url Spielzeit: 0
Mindestalter: 12
Spieleranzahl: 2
Verlag: (Web published)
Spiel-Designer: David Allen
KÜnstler: Unknown
Mechanics: Scenario / Mission / Campaign Game, Hexagon Grid, Simulation, Grid Movement, Movement Points

"A microgame of tactical combat in the 19th Century American West."

This man-to-man scale wargame features three historical scenarios, one of which involves a major battle between Plains Indian tribes.

Part of the Microgame Design Contest 2002.



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ag.gameitem.lastUpdated: 2025-04-25 03:35:58.941